I take code reviews very seriously. It’s one of the crucial processes for ensuring the spread of knowledge transfer and best practices throughout a development team.
I’d like to share some of the books that I read over the past year or two that have been memorable. In general, the selections deal with programming, entrepreneurship, or finance.
For the last year (on and off), I’ve been working on PackageStats.io: an analytics service for NPM package authors. As an author of 60+ NPM packages, I found it extremely frustrating to gather a holistic understanding of the reach/impact of my packages – resorting to clicking through the 60+ package pages on NPM’s site. I […]
The work ethic that you have is likely a carryover from how you were in school. Some of us might be labeled as procrastinators – not out of laziness, but out of a misalignment of goals. In school, high leverage tasks (as teachers and the department viewed them) were tests, homework, and classwork. They assumed that […]
One of the things that I’ve noticed for the past year is the difficulties that open source development introduces in creating a collaborative team. More specifically, folks who contribute to open source have a tendency to be talented, but need help breaking habits to make them better teammates.
I’ve been spending quite a bit of time working on Sublime Dependents: a free, Sublime Text 3 plugin that helps you navigate front-end codebases. The plugin was built for large, production codebases (originally built for use at Bēhance). As such, performance is a priority. In this post, I’ll talk about some performance optimizations (in the […]
I was in London in October speaking at the FullStack conference. I gave a talk on using static analysis to give build tools like Grunt, Gulp, and Broccoli the ability to figure out how to generate their own configuration files based on what we’re doing/using as we build front-end applications. You can find the recording […]
This post was featured in Node Weekly #43. When you have a large JS codebase that uses the AMD module pattern, like we do at Bēhance, it becomes tedious to perform certain tasks within your editor. This hurts productivity and adds up to wasted developer time in the long term. Here are some of the […]